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Outside of the extra DPS you’re getting from Blight, you mainly get to just dodge mechanics while Essence Drain deals damage over time to the boss(es). As casting multiple Essence Drains on a boss doesn’t really help your cause, you might as well channel some Blight damage into them. This deals a decent amount of damage once you give it time to ramp up. On bosses, however, you’re just using one Essence Drain every couple of seconds while casting Blight on the boss as much as possible. That is why this build requires you to press two buttons almost all the time. Contagion will expand as monsters die while being influenced by it. However, as you cast a Contagion into a pack and then Essence Drain into it, you’re going to proliferate your damage making it so you can clear multiple screens at once.
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As you expected, that’s not going to go well. When you cast an Essence Drain, it’s going to just fire a single projectile into a massive amount of mobs. Other than that, this build excels at dealing with most map mechanics! Playstyle, Mechanics & StrengthsĮssence Drain’s playstyle is highly dependent on Contagion. No Regeneration is incredibly annoying to run as you’ll have to drop a Flask for a Mana Flask. – Some multimod pieces can be a tad annoying to acquire Map Modifiers to be Avoided – 2-Button build – you need to spam both to clear maps + Really solid at pushing clear-speed on league starts Cons + Ridiculous single target & clear on relatively limited gear + Does very potent DPS bosses while being durable + Functions on very cheap/accessible gear If you’re looking for something that is fairly durable, excels at clearing maps and kills bosses at a decent pace while being nearly impossible to kill, this Essence Drain variation is definitely what you’re looking for! Build Summary Pros and Cons Pros
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The build runs a single Unique item which is easily obtainable from killing normal Atziri, and most of its Rare items are literally just some resistances, Life and a benchcraft. The best part about tackling the build in this way is that almost all your gear is self farmable or craftable and can easily be purchased for relatively cheap as well.
#Ed contagion trickster full
In the end I landed on about 8K Combined HP/ES, Capped Block & Spell Block with Recovery on Block affixes to be permanently full HP, a ton of Regeneration, close to 40.000 Evasion to almost permanently evade any incoming attacks, a little chunk of Armour just in case random attacks come through and to round it all out, capped Spell Suppression which effectively negates about 40% of all incoming damage. So, rather than grabbing that 10% or so extra damage, I went all out and stacked as many defenses as possible. The skill / build archetype was not made to be a top tier damaging build, but focuses on doing its damage rather safe and maintaining its top tier clear speed perk. I feel like scaling Essence Drain out of control through investing in the most nutty perfect items to do what is, in a best case scenario, about 10-15% more damage while giving up survivability will just result in you playing a build that still doesn’t do top tier damage but feels more squishy than it should. While there is a ton of Essence Drain content out there, I feel like a lot of it focuses on non-optimal things. When built correctly, it excels in clear speed, killing some easier bosses, and staying alive. It is generally perceived well because of its potential in all areas of the game. Essence Drain Contagion Trickster Build GuideĮssence Drain is a widely-recognized and appreciated build by a large chunk of the community.
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